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Game Audio Studio

We design sound| for games and interactive experiences.

Sound design, music, and technical audio — all from one focused team.

How we work

We like long‑term partnerships.

We're used to supporting games across their full life cycle instead of just one trailer or one milestone.

01

Trustworthy

Planned & transparent

Clear schedules, regular check‑ins, and revision rounds that don't surprise anyone. Everyone knows who is doing what and when.

02

Creative

In the language of your game

We don't apply the same "audio package" everywhere. The sound language follows the genre, pacing, and tone of your world.

03

Technical

Technically solid

We design systems that survive production: middleware, engine, and platform constraints are part of the brief, not an afterthought.

Testimonials

"They stayed with us from prototype to launch."

What partners, publishers, and teams say about working with us.

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Even when the schedule got tight they didn't panic. Every iteration came with clean deliveries and clear notes, and they took pressure off our internal audio team.

Kaan Yılmaz Audio Lead, Peak Games
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Handing off the full audio side to them freed up a lot of headspace. They also contributed strong creative ideas that helped define the tone of the game.

Elif Demir Creative Director, TaleWorlds
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Their attention to detail in sound design brought our game world to life. The ambient soundscapes and character audio exceeded our expectations.

Burak Özkan Game Director, Dream Games

Clients

Studios we'd love to sit next to.

Zynga
Supercell
Ubisoft
Unity
Unreal
Steam
Epic Games
Riot Games
Zynga
Supercell
Ubisoft
Unity
Unreal
Steam
Epic Games
Riot Games

GET IN TOUCH

Ready to start your project?

Let's discuss how we can bring your game's audio to life. Reach out and we'll get back to you soon.